A return to the world of the GODBOTS
Showing posts with label concept art. Show all posts
Showing posts with label concept art. Show all posts
Another Shot Design
A more recent shot design, well, recently finished, this one was a thumbnail that sat around for about a year before I got around to actually using it. I used an approach that's more typical of how I draw comics. Below are two process gifs
Labels:
concept art,
concept environments,
digital drawing,
process
Hello Again Blogger!
Wow, I Guess it's been a while, here's two very different sketches from recently
The GODBOTS! finally return with the KRAKEN...I'll be getting more of these done in the near future...
...and something much more serene, I'm actually trying to push myself to simplify my color sketches mainly to work on color interaction and lighting more than anything, plus I do loads of ugly stuff as is.
I've been up to a lot of art but haven't really been documenting it for the blog here in SOME time, I'll be rectifying that situation over the next month, so look out for more art!
Labels:
concept art,
creatures,
digital painting,
monsters,
roughs,
thumbnails
Robot Overlords smile and chase kids...
As usual these were done with some technical pens, markers, jellyrollers, color pencil, a xerox machine and some Adobe Photoshop...
Labels:
concept art,
concept environments,
marker art,
pen and ink,
robots
A few new environments...


These were for class demos as usual, both were done with a variety of technical pens, a xerox machine, whiteout, jellyroller pens, Copic markers and Adobe Photoshop...
Labels:
concept art,
concept environments,
marker art,
pen and ink
Another Environment Demo...

this one came from one of my fall sections of storyboard, the other one I did got painted over for THE GODBOTS MUST BE STOPPED
Labels:
concept art,
concept environments,
pen and ink
alchemy madness....

I've posted about this process before, the piece was done with Alchemy 7.0 and finished with a touch of color and texture in Adobe Photoshop
Above is the initial alchemy sketch for some sort of mech


and here it is after some work in Corel Painter Essential 2.0, I actually think the original sketch is more powerful though. Get Alchemy Alpha 7.0 here, it's free and open source, so you have no excuses.
Labels:
concept art,
digital drawing,
digital painting,
sketches
doodles and color drills
Labels:
cartoons,
character art,
concept art,
creature art,
creatures,
marker art,
monsters,
robots
New Environments: Step Three




To finish these off, I did a little bit of color toning in Adobe Photoshop. Each was done with a different method but they were all done with the same approach as color glazing a painting.
Labels:
concept art,
concept environments,
marker art,
pen and ink
New Environments: Step Two




This is the markered art, I use Prismacolor Premeire Cool Grey Markers with one of their white color pencils. I'll be posting the finished digital images in a few days.
Labels:
concept art,
concept environments,
marker art,
pen and ink
New Environments: Step One




This is the lineart stage, I'll be posting the marker renderings in a few days after I've used them as demos for my classes.
Labels:
concept art,
concept environments,
pen and ink,
sketches
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